AI Insights · Timothy · October 2022
Top 5 2D Cartoon Games on Android in Norway Q3 2022
In Q3 2022, Norway saw notable trends in the performance of top 2D cartoon games on Android, with varying weekly downloads, revenue, and active users.
In Q3 2022, the performance of the top 2D cartoon games on Android in Norway showcased interesting trends, with each app showing unique patterns in weekly downloads, revenue, and active users. The data is sourced from Sensor Tower, and more detailed insights can be found there.
Candy Crush Saga from King experienced significant fluctuations in weekly revenue, peaking at roughly $103.6K in mid-July and dipping to about $50.3K in early August. Weekly downloads saw a high of 878 in the first week of August and a low of 628 in mid-September. Active users remained relatively stable, hovering around 16K throughout the quarter.
Coin Master by Moon Active showed a stable but varied revenue pattern, reaching a peak of approximately $56.8K in mid-July and a low of $35.1K in mid-September. Downloads peaked at 558 in the second week of August, with the lowest point at 236 in mid-September. Weekly active users demonstrated a gradual decline from around 10.1K in late June to approximately 9.1K by the end of September.
Empires & Puzzles: Match-3 RPG from Small Giant Games had a steady revenue trend, peaking at about $21.7K at the end of August. Downloads were highest at 231 in late July and lowest at 95 in mid-September. Active users remained fairly consistent, fluctuating between 1.6K and 1.9K throughout the quarter.
Candy Crush Soda Saga, also from King, saw revenue peaks of around $17.7K in mid-August and a low of $11.4K in early August. Downloads reached a high of 297 in the first week of August and a low of 168 in late June. Active users fluctuated between 5.2K and 6K during the quarter.
Hay Day by Supercell showed a varied revenue trend, with a peak of roughly $16.8K in early July and a low of $8.8K in mid-September. Downloads hit a high of 414 in late July and a low of 245 in early August. Active users saw a decline from about 28.1K in late June to approximately 17.1K by the end of September.
These trends highlight the dynamic nature of the mobile gaming market in Norway. For more detailed insights and data, visit Sensor Tower.